The Lydion Magazine is brought to you by The Data Economics Company (DECO), developers of the Lydion® DEOS Engine middleware platform. DECO enables companies and people to convert their data into valuable digital assets that can be utilized, shared, and transacted using secure, private Lydion Data Vaults and Data Economics Networks (DENETs).


The Lydion Magazine launched in 2021 to its audience of over 20,000 readers who are curious about how the combined power of distributed computing and digital assets are tackling the world’s “Big Problems.” With each edition of the Magazine, we seek to bring you stories from a variety of voices, technical and non-technical, with expertise in their fields and a knack for explaining complex topics to a broad audience. We want our readers to feel more informed, to have their imaginations sparked, and to renew (or rediscover) their sense of scientific curiosity.

We believe that topics at the bleeding edge of new technology—Web3, digital assets, data economics, blockchain, distributed computing, artificial intelligence—don’t need to be mysterious to be exciting. We’ll commit to being good storytellers if you’ll bring your inquisitiveness and your receptivity to new scientific possibilities.

- The Lydion Magazine’s Editors

<h2>Featured Edition</h2>

Featured Edition

The World is a Playground

Gaming is the fastest growing sector of the entertainment industry, with revenue projected to hit $300B by the end of 2022. This rapid expansion is forcing the industry away from a top-down paradigm where studios decide what to produce, build, and ship. Yet, rather than accepting this natural evolution of the industry, studios are fighting it, creating confusion and division that alienates their consumer base.

Gamers are asserting their independence by harnessing open source #technologies, improved internet access, and widespread coding literacy to build their own playgrounds. But, there is room for everyone! How would the gaming & entertainment landscape change if players could own the assets they earn, build, and improve?

In this five-part edition of The Lydion Magazine, we share stories from the front lines of the gaming industry. Join us in an action-packed investigation into the opportunities and pain points of the future of entertainment: The World is a Playground.

From Games to Entertainment: The New Entertainers

From Games to Entertainment: The New Entertainers

Twitch averaged 2.78 million concurrent viewers in 2021, making it one of the most trafficked sites on the internet. Once targeted at hard-core gamers, game streaming platforms have evolved into major mainstream media outlets that scratch a universal itch for connection. This story from Popularium co-founder Jonathan Bankard examines the past, present, and future trajectory of the entertainment industry’s fastest growing frontier.


<h2>Highlight Edition</h2>

Highlight Edition

Introduction to Data Economics: A Textbook

Data Economics is an emerging scientific discipline that explores the creation of useful and valuable products called Data Assets using digital data. Data Economics creates frameworks to sell, license and buy the “ownership of the utility” of data without losing control or ownership of the underlying datasets.

In the Introduction to Data Economics Edition, we lay out the basics of Data Economic science and discuss the exciting applications enabled by this new field of study.